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-
- T H I E V E S
-
- Version 1.0
- Written by DANIEL KNEESHAW
-
-
- This game is based on a game from the Apple Macintosh.
- The reason I wrote a version for the Amiga is that I (& everyone
- else at work) found the game incredibly addictive. We have managed to play
- over 2000 games (!) in a fairly short space of time. One person actually
- played for about 6 hours non-stop out of office hours!!!
- So I set about re-creating the game for me to play at home. I used
- Amos because of it's ability to handle bobs and zones easily.
-
- The game was written on a 3 meg Amiga 1500 with 105 meg hard drive, and 3
- disk drives. The software I used was Amos V1.3, Amos Compiler,
- Deluxe Paint IV and Audiomaster II (with futuresound hardware).
-
- This game requires 1 meg to run (unless you know otherwise!)
-
-
- INSTRUCTIONS
- ~~~~~~~~~~~~
- This game is called 40 thieves and is played with two packs of cards.
- The aim of the game is to place all 8 suits into piles, in order, at the
- top of the screen starting with the aces.
- At the start of a game you will have 40 cards dealt out, and you can
- deal more by clicking on the pack.
-
- A card can be picked up if it is on top of a pile.
- These can be moved onto cards which are of the same suit and the next
- highest value (e.g. 4 spades onto 5 spades)
-
- Or onto a top pile if it is of a lower value. (e.g. 4 spades onto 3 spades)
-
- Cards cannot be removed from the top piles.
- Only 1 card can be moved at once.
-
-
- HOW TO PLAY
- ~~~~~~~~~~~
- To move a card:
- Hold down the left mouse button and drag or Double click on the card.
-
- To turn over a new card:
- Click once on the face down card (Bottom left)
-
- Press the SPACE-BAR to pause the game.
-
-
- MENU FUNCTIONS
- ~~~~~~~~~~~~~~
- NEW GAME - Starts a new game.
- HI-SCORES - Displays the top ten scores.
- ABOUT - Displays version number etc.
- INFO - Displays text giving brief descriptions.
- QUIT - Exit the program.
-
- UNDO - Returns the last moved card. (up to 10000 undos!).
- CLEAR HIGH SCORES - Obvious really.
-
- SUGGEST MOVE - Highlights possible moves.
- HELPING HAND - The pointer changes to a thumbs-up if the card will move.
- SHUFFLE SOUND - The sound when a new game starts.
- DEAL SOUND - The sound when moving a card.
- COLOUR - For use on a colour monitor.
- GREY - For use on a monochrome monitor.
- FULL CARD - Displays the full card when being moved otherwise an
- outline is used. (The full card flickers because of a
- limitation of AMOS, which is that a double buffered
- screen cannot be used with menus!)
-
-
- HINTS
- ~~~~~
- If the mouse is not responsive enough:
- There is a cure! If the SUGGEST MOVE or HELPING HAND is enabled
- then the positions are checked constantly to see if a move is
- possible. Unfortunately this slows the mouse movement down so just
- turn both options OFF.
-
- Beginners:
- If you are still unsure where cards will move to, make sure the
- suggest move is turned on.
-
-
- SCORING
- ~~~~~~~
- The scoring system for this game works by adding the value of the card to
- the total when it is moved onto a top pile.
-
- An ace is worth 1 point
- a 2 is worth 2 points
- a Jack is worth 11 points
- etc.
-
- Also a bonus of 500 points is given when the game is finished.
- But 1 point is subtracted every 4 seconds, which means a top 10 score table
- is possible. (The highest possible score is 1228 if no time is taken!!)
-
-
- DISCLAIMER
- ~~~~~~~~~~
- All use of this program is at your own risk.
- I accept no responsibility or liability for the effects that this product
- may have on anyones computer, sanity, social life, etc.
-
-
- ADDRESS
- ~~~~~~~
- If anyone has any suggestions, bug reports, or any other queries then
- you can write to me at the following address:
-
- Mr Daniel Kneeshaw,
- Ebor Mount,
- 18 York Place,
- Knaresborough,
- North Yorkshire,
- ENGLAND
- HG5 0AA
-
-
- DISTRIBUTION
- ~~~~~~~~~~~~
- Please feel free to pass this program on to your friends!